CINoptic

We craft interactive and cinematic experiences for planetariums and other large scale immersive projects

Intro

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Full Dome
optic
CIN

Science First

We strive to make stories that convey science accurately. Research is always our foundation. Whether we are developing custom shader pipelines to faithfully translate a fine artist's brushstrokes onto an 8K planetarium dome, or designing an accurate, gamified lunar rover simulation for a science center floor, our approach is holistic. CINoptic balances rigorous scientific accuracy and cinematic art with intuitive playability. We take on the heavy technical lifting so that no matter where your audience looks or touches, the immersion is never broken, and the experience remains unforgettable.

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Data-Driven Visualization

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Engineering Realism

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Accurate Digital Twins

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Gamified Learning

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Respecting the Science

Science First

I create distinctive brand identities through strategy and visual design, helping businesses stand out, connect with audiences, and leave a lasting impression.

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Data-Driven Visualization

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Engineering Realism

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Accurate Digital Twins

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Gamified Learning

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Respecting the Science

Services

Science First

I create distinctive brand identities through strategy and visual design, helping businesses stand out, connect with audiences, and leave a lasting impression.

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Data-Driven Visualization

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Engineering Realism

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Accurate Digital Twins

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Gamified Learning

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Respecting the Science

Immersive Storytelling

From art concepts to final experience every bit is crafted to tell the story that's important. We understand that in immersive media, the technology and the storytelling are inseparable. With a unique dual-fluency in both traditional high-end 3D animation and real-time game engine development (Unity/Unreal), we don't just render beautiful visuals—we build robust, living systems. We act as the technical bridge between a creative vision and the complex hardware required to display it, ensuring the final product runs at a flawless 60fps without sacrificing artistic fidelity.

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UI/UX Design

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Responsive Layouts

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Interaction & Animation

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Accessibility Optimization

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Design Systems

Immersive Storytelling

From art concepts to final experience every bit is crafted to tell the story that's important. We understand that in immersive media, the technology and the storytelling are inseparable. With a unique dual-fluency in both traditional high-end 3D animation and real-time game engine development (Unity/Unreal), we don't just render beautiful visuals—we build robust, living systems. We act as the technical bridge between a creative vision and the complex hardware required to display it, ensuring the final product runs at a flawless 60fps without sacrificing artistic fidelity.

//

UI/UX Design

//

Responsive Layouts

//

Interaction & Animation

//

Accessibility Optimization

//

Design Systems

Immersive Storytelling

From art concepts to final experience every bit is crafted to tell the story that's important. We understand that in immersive media, the technology and the storytelling are inseparable. With a unique dual-fluency in both traditional high-end 3D animation and real-time game engine development (Unity/Unreal), we don't just render beautiful visuals—we build robust, living systems. We act as the technical bridge between a creative vision and the complex hardware required to display it, ensuring the final product runs at a flawless 60fps without sacrificing artistic fidelity.

//

UI/UX Design

//

Responsive Layouts

//

Interaction & Animation

//

Accessibility Optimization

//

Design Systems

Dynamic Immersive Worlds

Traditional video traps an audience on a fixed track. At CINoptic, we build living, breathing environments that react in real-time. By leveraging the power of advanced game engines like Unity, we construct dynamic immersive worlds that scale seamlessly from VR headsets to massive 8K planetarium domes. We don't just render beautiful backdrops; we engineer fully simulated ecosystems. From custom physical gravity on the lunar surface to the reactive, volumetric lighting of a deep-sea trench, our environments invite audiences to explore complex spatial narratives from any angle without ever breaking immersion.

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Real-Time Full-Dome Rendering

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Proceduralally Generated Worlds

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Spacial Adaptivity

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Living Ecosystems

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Post-Launch Support

Dynamic Immersive Worlds

Traditional video traps an audience on a fixed track. At CINoptic, we build living, breathing environments that react in real-time. By leveraging the power of advanced game engines like Unity, we construct dynamic immersive worlds that scale seamlessly from VR headsets to massive 8K planetarium domes. We don't just render beautiful backdrops; we engineer fully simulated ecosystems. From custom physical gravity on the lunar surface to the reactive, volumetric lighting of a deep-sea trench, our environments invite audiences to explore complex spatial narratives from any angle without ever breaking immersion.

//

Real-Time Full-Dome Rendering

//

Proceduralally Generated Worlds

//

Spacial Adaptivity

//

Living Ecosystems

//

Post-Launch Support

Dynamic Immersive Worlds

Traditional video traps an audience on a fixed track. At CINoptic, we build living, breathing environments that react in real-time. By leveraging the power of advanced game engines like Unity, we construct dynamic immersive worlds that scale seamlessly from VR headsets to massive 8K planetarium domes. We don't just render beautiful backdrops; we engineer fully simulated ecosystems. From custom physical gravity on the lunar surface to the reactive, volumetric lighting of a deep-sea trench, our environments invite audiences to explore complex spatial narratives from any angle without ever breaking immersion.

//

Real-Time Full-Dome Rendering

//

Proceduralally Generated Worlds

//

Spacial Adaptivity

//

Living Ecosystems

//

Post-Launch Support

The Process

Discover the Core Goals of the Project

S1

I begin by clarifying your goals, audience, and market fit. The insights set a clear direction and define what success means for you.

Design Bold Ideas

S2

Deliver with Speed

S3

Discover the Core Goals of the Project

S1

I begin by clarifying your goals, audience, and market fit. The insights set a clear direction and define what success means.

Design Bold Ideas

S2

Deliver with Speed

S3

  • Discover the Essence that drives your brand

    S1

    I begin by clarifying your goals, audience, and market fit. The insights set a clear direction and define what success means for you with clarity.

  • Design Bold Ideas with clear intention

    S2

    I translate strategy into visual identity and page structure. Every element serves a purpose—clean, accessible, and ready for growth.

  • Deliver with Speed and lasting impact

    S3

    I build and launch your site in Framer or Webflow, then hand over an easy editor. You stay in control, with fast performance and room to scale.

Principle - Glen Johnson

At CINoptic Production, our mission is to fuse creativity and technology to craft immersive, visually stunning experiences that captivate, inspire, and educate audiences worldwide. We are dedicated to pushing the boundaries of digital storytelling through innovative 3D animation, cutting-edge interactive development, and compelling visual design. With a commitment to artistic excellence and technical precision, we strive to deliver transformative content that not only entertains but also enriches and empowers our diverse audience. Through collaboration, innovation, and a relentless pursuit of perfection, we aim to be leaders in the digital media industry, driving positive change and sparking the imagination of all those we touch  

Work Experience

Deeplocal - Visualization Engineer

2017

Home Run Pictures -Senior 3DArtist/Animator

2011 - 2016

Plasticarm - Interative 3D Development and Design/Illustration

2004 - 2010

iKnowthat.com - 3D Animation and Flash Developer

2001 - 2003

Mind Over Media - 3D Animation and Interactive Development

2000 - 2001

AWARD WINNING ARTIST AND DESIGNER -

Principle - Glen Johnson

Im a designer and no-code developer creating bold, functional, and award - winning digital experiences that help brands connect with their audience worldwide today. 

Work Experience

Deeplocal - Visualization Engineer

2017

Home Run Pictures -Senior 3DArtist/Animator

2011 - 2016

Plasticarm - Interative 3D Development and Design/Illustration

2004 - 2010

iKnowthat.com - 3D Animation and Flash Developer

2001 - 2003

Mind Over Media - 3D Animation and Interactive Development

2000 - 2001

AWARD WINNING ARTIST AND DESIGNER -

Principle - Glen Johnson

At CINoptic Production, our mission is to fuse creativity and technology to craft immersive, visually stunning experiences that captivate, inspire, and educate audiences worldwide. We are dedicated to pushing the boundaries of digital storytelling through innovative 3D animation, cutting-edge interactive development, and compelling visual design. With a commitment to artistic excellence and technical precision, we strive to deliver transformative content that not only entertains but also enriches and empowers our diverse audience. Through collaboration, innovation, and a relentless pursuit of perfection, we aim to be leaders in the digital media industry, driving positive change and sparking the imagination of all those we touch  

Work Experience

Deeplocal - Visualization Engineer

2017

Home Run Pictures -Senior 3DArtist/Animator

2011 - 2016

Plasticarm - Interative 3D Development and Design/Illustration

2004 - 2010

iKnowthat.com - 3D Animation and Flash Developer

2001 - 2003

Mind Over Media - 3D Animation and Interactive Development

2000 - 2001

AWARD WINNING ARTIST AND DESIGNER -

BRIDGING THE GAP

We bridge the gap between complex data and immersive human experienceswhether mapping the solar system or engineering interactive games. 

We bridge the gap between complex data and immersive human experienceswhether mapping the solar system or engineering interactive games. 

We bridge the gap between complex data and immersive human experienceswhether mapping the solar system or engineering interactive games. 

Production Pipeline

  • Unity3D

    6 HDRP/URP

  • Maya

    Bifrost VFX, Alembic Output, Arnold Renderer

  • Adobe Creative Suite

  • Unity3D

    6 HDRP/URP

  • Maya

    Bifrost VFX, Alembic Output, Arnold Renderer

  • Adobe Creative Suite

  • Unity3D

    6 HDRP/URP

  • Maya

    Bifrost VFX, Alembic Output, Arnold Renderer

  • Adobe Creative Suite

Trusted by Founders

  • Mike Hennessy

    Educator, Producer, Moonshot Museum

    "Glen is an immensly talented developer."

  • Torkwase Dyson

    Carnegie Internation 2026

    "Working with Glen was instrumental in bringing my vision to life."

  • Liz Park

    Curator, Carnegie Museum of Art

    "Glen did an incredible job."

  • Ethan Morales

    Marketing Director, Horizon Apparel

    "We have had great experiences with Glen"

  • Liam Carter

    Founder, Arcadia Tech

    “Working with Davies was seamless. He nailed our vision and delivered a modern, functional website that feels distinct"

  • Sofia Carson

    Product Manager, Lumos Studio

    “From first concept to launch, Davies exceeded expectations. Every choice was intentional, making our platform easy.”

  • Liam Carter

    Founder, Arcadia Tech

    “Working with Davies was seamless. He nailed our vision and delivered a modern, functional website that feels truly distinct.”

  • Sofia Carson

    Product Manager, Lumos Studio

    "From first concept to launch, Davies exceeded expectations. Every choice was intentional, making our platform easy to use."

  • Ethan Morales

    Marketing Director, Horizon Apparel

    “Davies reimagined our digital presence. The site is striking and intuitive — engaging visitors while clearly expressing our brand.”

  • Liam Carter

    Founder, Arcadia Tech

    “Working with Davies was seamless. He nailed our vision and delivered a modern, functional website that feels truly distinct.”

  • Sofia Carson

    Product Manager, Lumos Studio

    "From first concept to launch, Davies exceeded expectations. Every choice was intentional, making our platform easy to use."

  • Ethan Morales

    Marketing Director, Horizon Apparel

    “Davies reimagined our digital presence. The site is striking and intuitive — engaging visitors while clearly expressing our brand.”

// Projects Delivered

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Creative work that drive
real results

// Clients Satisfaction

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I mostly focus on
exceeding expectations

// Years of Experience

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Mastering the art of animation
content and design

Frequently
asked questions

01

How long does a project usually take?

Projects typically take around 3-9 months depending on scope, design and feedback.

02

Do you work with international clients?

03

Can you help with both design and development?

04

What’s your payment process?

05

Do you provide ongoing support after launch?

01

How long does a project usually take?

Projects typically take around 3-9 months depending on scope, design and feedback.

02

Do you work with international clients?

03

Can you help with both design and development?

04

What’s your payment process?

05

Do you provide ongoing support after launch?

Let’s start
creating together

say hello -

say hello -